Active Projects

q-component project-card { w3-card,w3-round-large,w3-margin-bottom,w3-theme-d3 { div.w3-padding-large { /* Title */ div.w3-theme-d5,w3-padding-medium { h2.w3-margin-0 { slot { name: "title" } } } /* Body */ div.w3-padding-medium { div.w3-margin-left { p.w3-large { slot { name: "description" } } p { slot { name: "extended" } } div.w3-small,w3-theme-d4,w3-padding-small,w3-margin-top { slot { name: "meta" } } } } } } } /* Container */ div.w3-container,w3-margin-top { project-card { span { slot: "title" text { RouterUI } } span { slot: "description" text { Browser-based control plane for routing, firewall policies, and segmented network orchestration. } } span { slot: "extended" text { Designed to abstract nftables, iptables, and advanced routing constructs into a clean interface while preserving low-level control and precision. } } span { slot: "meta" text { nftables • iptables • routing tables • namespace-aware design } } } project-card { span { slot: "title" text { LCARS Launcher } } span { slot: "description" text { Plasma-integrated LCARS-inspired command interface for system execution and remote orchestration. } } span { slot: "extended" text { Enables dynamic command routing, URL launching, and shell interaction through a stylized but production-capable control surface. } } span { slot: "meta" text { KDE Plasma 6 • system hooks • script execution • live interface } } } project-card { span { slot: "title" text { q-html.js } } span { slot: "description" text { Declarative meta-markup language compiling structured syntax into native HTML with component abstraction. } } span { slot: "extended" text { Supports slot injection, nested composition, and multi-tag grouping while maintaining deterministic parsing and minimal runtime overhead. } } span { slot: "meta" text { tokenizer • structured parser • Web Components • slot system } } } project-card { span { slot: "title" text { Blockwars30 } } span { slot: "description" text { Qt/QML-based strategic puzzle-battle engine centered around grid mechanics and hero card systems. } } span { slot: "extended" text { Implements modular buff stacking, turn-based logic abstraction, and extensible gameplay systems optimized for clean separation of state and rendering. } } span { slot: "meta" text { Qt 6 • QML • state engine • polymorphic game systems } } } project-card { span { slot: "title" text { CSS Smart Editor } } span { slot: "description" text { Natural-language-driven CSS transformation engine that modifies style rules without relying on an LLM. } } span { slot: "extended" text { Uses structured parsing and deterministic rewrite logic to safely manipulate CSSOM while preserving semantic integrity and layout stability. } } span { slot: "meta" text { CSSOM • Typed OM • transformation engine • rule abstraction } } } }